It is common to find upwards of 10 Vampire Bats in an attack during the Aporkalypse on Day 1. The amount of bats that spawns is greatly increased. Vampire Bat attacks become much more common and much more severe, happening nearly every day. Iron Hulks are perpetually activated, and do not deactivate. Pogs will now attack the player and any creature on sight. Any new Mants spawned by the Antcomb Home automatically turn into Mant Warriors. The new Mant Warriors now glow, emitting a very dim light that spreads across a large distance. All creatures that can sleep at night will do so until attacked, and creatures asleep during the day will be awake constantly.Īll Mants hatch into Mant Warriors. Many creatures have their behaviors changed. Lamp Posts are perpetually on, but the Lamps found in the Mant Hill will no longer emit light. They can be knocked out of their house by a hammer, but the Worker Pigs will not repair any damaged structure. However, Royal Guards will no longer patrol, and will stay inside at all times. Woodie will become a Werebeaver at the start of every 'day'.Īll shops become locked, as per usual for nighttime. However, they will be able to see their model and other models darken as the BFB's shadow flies above them. The player will be unable to see the shadows that Vampire Bats and BFB form before they spawn. The BFB will not spawn during this time, and if summoned, will land and take off immediately. Seasonal effects will cease to occur, such as Hay Fever and Fog. The moon icon that shows the player the phase of the moon will be constant, showing a reddish moon. There will no longer be any day or dusk periods, only night, meaning sanity will constantly drain.
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